Short Description:
Using the cooking system which Lancer already had, add a further system surrounding hot water (Boiling hot water in kettles, pots etc) to then be used in mugs with coffee or teabags.
Required Workshop Content: Items are already in server / base half life.
* A description for a player when they enter water showing that they're wet (Perhaps include this for being exposed to snow?)
* Intoxication description?
* Deafness when discharging a gun.
* Medical prompts? (Daily medical prompts for minor injuries or illnesses)
* The ability to portion food (eat 1/2 1/4)
* Limit ammo significantly, maybe a magazine or two per CP? - make it weigh a lot. Shootouts become more focused and roleplay driven.
* Shell casings as an item which you can pickup, after a shooting. (Hl2 have a shell casing prop I think)
* More...
* Fly ambience (trash cans)
* More focus on cooking scripts - bring back Hunger.
* Connect the cooker up properly, otherwise there is a propane leak cause big boom.
* limit communication by lack of radios, not everyone should carry one, promote people talking to others to track the right person...
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