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Denied Adjustment to the immersive first person.

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Ash

Lancer
Short Description: -

If possible, the introduction of the ability to move your camera positioning slightly forward / backwards / up and down about the first-person immersion. This is done to prevent clipping, which happens with some player models and items such as hats—seen below.

ZheUQJM.jpg



Required Workshop Content: - Requires input from Aspect.
 

Aspect™

Tinkering Away.
Founder
Developer
The clipping only happens when using PAC, not by default.

That being said, adjusting the location of the camera will misalign the (already slightly misaligned) crosshair and make interacting with things/picking them up that much harder. It's something you'll need to live with. If it's very obnoxious, you can manually select a version of your PAC that does not contain the model that clips, but not wear it, so that others see the proper one, but you see one without it.

Denied.
 
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