More often than not, many of us play with characters that usually take risks and mask themselves as a precaution; we forget to change our characters' appearance descriptions accordingly, leading to detrimental information about the character being exposed in a manner that can be considered 'involuntary meta-baiting'.
As an innovative solution, I ask that the development team create a 'concealed descriptions function' or something similar. When a character puts on concealment for the first time—masks, civil protection uniforms, gasmasks, or hazmat suits—they're given a prompt to create a concealed physical description which stays unless changed directly by the player.
As an innovative solution, I ask that the development team create a 'concealed descriptions function' or something similar. When a character puts on concealment for the first time—masks, civil protection uniforms, gasmasks, or hazmat suits—they're given a prompt to create a concealed physical description which stays unless changed directly by the player.