Suggestion: As for now, Vortigaunts have no /anim commands, comparing to other factions ( unsure about OTA, since I don't have this whitelist yet and I didn't saw any in action so far. )
So I'm thinking, why not adding some? Vortigaunts have way more animations in HL2, like using a hammer, cooking, this funny hand movement, even sitting ( start of the canal section with TV trick ).
Example commands could be:
/animmeditate would play the hand movement animation.
/animreach would play animation of Vort giving Freeman some charge for his suit, but instead of charging anything, it could have roleplaying purposes.
/animtype(/animpc) could play animation where Vort types on the keyboard ( optional ).
And there are of course animations for Vorts when they melee and use zappy zaps.
( I will look through available Vortigaunt animations and will provide some examples/ideas via discord DMs. )
Why it would be worth adding: It could add something to the immersion, and it would be better to see Vorts actually performing an action like melee hit or Vortbeam. ( Let's not be racist, humans have /anim commands so give some to Vorts too. )
Also, it would look cool if a Vort would be meditating with actual animation, people won't be confusing it with just using the hand light bulb for light in well lit places if they are using 'Vort flashlight' for an action.
Necessary content: Some coding, no further Workshop content needed except HL2 and probably HL2 episodic content.
So I'm thinking, why not adding some? Vortigaunts have way more animations in HL2, like using a hammer, cooking, this funny hand movement, even sitting ( start of the canal section with TV trick ).
Example commands could be:
/animmeditate would play the hand movement animation.
/animreach would play animation of Vort giving Freeman some charge for his suit, but instead of charging anything, it could have roleplaying purposes.
/animtype(/animpc) could play animation where Vort types on the keyboard ( optional ).
And there are of course animations for Vorts when they melee and use zappy zaps.
( I will look through available Vortigaunt animations and will provide some examples/ideas via discord DMs. )
Why it would be worth adding: It could add something to the immersion, and it would be better to see Vorts actually performing an action like melee hit or Vortbeam. ( Let's not be racist, humans have /anim commands so give some to Vorts too. )
Also, it would look cool if a Vort would be meditating with actual animation, people won't be confusing it with just using the hand light bulb for light in well lit places if they are using 'Vort flashlight' for an action.
Necessary content: Some coding, no further Workshop content needed except HL2 and probably HL2 episodic content.