Accepted Limit Attribute Boosts

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Generic

Main Sidekick
Aug 6, 2020
133
0
0
Suggestion: Limit how big of a boost you can get from high-leveled attributes. (** George Lee has rolled an Acrobatics d20, they rolled 14 out of 20 Adding 18 from their attribute roll, the total is 32)!
Why it would be worth adding: When you roll for an attribute you get a boost depending on how high that attribute is leveled, for example: ** George Lee has rolled an Acrobatics d20, they rolled 14 out of 20 Adding 12 from their attribute roll, the total is 26! The number added to the roll can go all the way up to 20, making it virtually impossible to fail an action that falls under said attribute in roll based combat. I feel like to prevent unfair advantages from stat whoring that there should be some sort of limit, maybe only a maximum of +10?
Necessary content: Coding
 

Metrotider

Lancer
Aug 10, 2019
106
15
18
Suggestion: Limit how big of a boost you can get from high-leveled attributes. (** George Lee has rolled an Acrobatics d20, they rolled 14 out of 20 Adding 18 from their attribute roll, the total is 32)!
Why it would be worth adding: When you roll for an attribute you get a boost depending on how high that attribute is leveled, for example: ** George Lee has rolled an Acrobatics d20, they rolled 14 out of 20 Adding 12 from their attribute roll, the total is 26! The number added to the roll can go all the way up to 20, making it virtually impossible to fail an action that falls under said attribute in roll based combat. I feel like to prevent unfair advantages from stat whoring that there should be some sort of limit, maybe only a maximum of +10?
Necessary content: Coding
or.. p2l..
 

romodude40

Jackson Migreosse is the new George Lee
Aug 28, 2019
104
0
0
Egypt
Suggestion: Limit how big of a boost you can get from high-leveled attributes. (** George Lee has rolled an Acrobatics d20, they rolled 14 out of 20 Adding 18 from their attribute roll, the total is 32)!
As long as you've trained that stat ICly you should have that advantage in combat if it's roll-based.
maybe only a maximum of +10?
I agree with this one, actually. A number lower than 20 would give others a fighting chance, cause if somebody trained ICly or OOCly stat-whored, they'd have a consistent, unfair advantage in rolling-based combat. 10 seems like the perfect compromise.
 
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