Suggestion: Extended Sewers

  • Welcome! Read this thread to learn more about the server and how you can join it.
Status
Not open for further replies.

DixonCider™

Lancer
Aug 10, 2019
38
0
0
What the fuck:
A map suggestion. Basically adding more complexity to the sewers. Add generator rooms, treatment centers, and areas rebels can use as genuine bases that aren't exposed small rooms.
If a group can walk into your place and piss on your bed - then the same week CPs come and raid you super easily, there is a major problem.

Why the fuck:
*Helps give incentive to RebelRP as people become bolder now that their consequences isn't running away from CP bitches while bunnyhopping around a literal basement of an underground.
*Less bitching if spots can be used strategically or have more than one way in/out. Groups can actually use their environments to their advantage instead of praying that papa breen doesn't shell
*Bigger sewers = more events you can do down there that aren't interrupted by everyone as if they were museum exhibits.

Overall - better underground RP = better RP. More intricacies occur and that leads to more interaction. People are more willing to do shit if they know what they won't be hunted down into a dead end if they do it.

How the fuck::
Hammer editor.
 

DixonCider™

Lancer
Aug 10, 2019
38
0
0
Ngl if a canal area was added, that would also help so long as it has more complexity and areas to maneuver than a plaza.
 

Aspect™

Tinkering Away.
Founder
Developer
Aug 4, 2019
681
301
63
City 8, District 3
aspect.zip
While I want to push for more incognito-type resistance groups that directly contribute to CitizenRP, I do plan on expanding the sewers, and I already am, albeit slowly with small additions over time.
Accepted.
 
Status
Not open for further replies.

About us

  • Our community has been around for many years and pride ourselves on offering unbiased, critical discussion among people of all different backgrounds. We are working every day to make sure our community is one of the best.

Quick Navigation

User Menu